<!-- Hide from older browsers;
var xmlHttp;

function showSudokuBoard(str){
	xmlHttp=GetXmlHttpObject();
	if (xmlHttp==null){
		alert ("Your browser does not support AJAX!");
		return;
	} 
	var url="http://www.gameprogrammerart.com/wp-content/plugins/sudoku-board-output.php";
	url=url+"?level="+str;
  	url=url+"&sid="+Math.random();
	xmlHttp.onreadystatechange=stateChanged;
	if(str != ""){
		xmlHttp.open("GET", url, true);
		xmlHttp.send(null);
	}
}

function printSudokuBoard(sudoku_string){
	//var sudoku_string;
	//alert(sudoku_string);
	//return true;
	
	document.forms["SUDOKU"].action = "http://www.gameprogrammerart.com/wp-content/plugins/sudoku-board-print.php?sudoku_string=" + sudoku_string;
	document.forms["SUDOKU"].target = "_new";
	document.forms["SUDOKU"].submit();
	

	// Reset 
	//document.forms["SUDOKU"].action = "sudoku.php";
	//document.forms["SUDOKU"].target = "_self";
	return true;
	
	/*
	xmlHttp=GetXmlHttpObject();
	if (xmlHttp==null){
		alert ("Your browser does not support AJAX!");
		return;
	} 
	var url="http://www.gameprogrammerart.com/wp-content/plugins/sudoku-board-print.php";
	url=url+"?sudoku_string="+sudoku_string;
  	url=url+"&sid="+Math.random();
	xmlHttp.onreadystatechange=stateChangedPrint;
	if(str != ""){
		xmlHttp.open("GET", url, true);
		xmlHttp.send(null);
	}
	*/
}
	
function stateChanged(){ 
	if (xmlHttp.readyState==4){ 
		document.getElementById("sudoku-levelselect").innerHTML=xmlHttp.responseText;
	}
}

function stateChangedPrint(){
	if (xmlHttp.readyState==4){ 
		document.getElementById("sudoku-levelselect").innerHTML=xmlHttp.responseText;
	}
}
	
function GetXmlHttpObject(){
	var xmlHttp=null;
	try{
		// Firefox, Opera 8.0+, Safari
		xmlHttp=new XMLHttpRequest();
	}catch (e1){
		// Internet Explorer
		try{
			xmlHttp=new ActiveXObject("Msxml2.XMLHTTP");
		}catch (e2){
			xmlHttp=new ActiveXObject("Microsoft.XMLHTTP");
		}
	}
	return xmlHttp;
}
// end hide -->